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This show also known as: I don't wanna kill my brother!
Legend of the Dark Kings has one really great scene involving a koto. But really it's like... Raoh? WHATEVER. Shank can be pretty good, but can't stop those stereotypical problems with beat 'em ups. I liked it okay! You might not! Good soundtrack. AND MAN THERE'S SO MUCH RUMBLE ON THIS MP3. THAT SUCKS. Also... CAT PUKE. GREAT.
http://i8.photobucket.com/albums/a16/Rutilcaper/legends-of-the-dark-king-a-fist-of-the-north-star-story.jpg Music Selection: GIMME MY RIFE. GIMME MY ENERUGI.
Dave and Joel recording in the same room AND Fist of the North Star? Good times. Maybe it's just because I'm tired but the cat vomit incident had me crying with laughter.
EDIT: Listening to this made me want to re-listen to the FotNS movie podcast from a couple years ago and whoa, Joel made a joke about Raoh exploding people by just pointing at them. Good call, Joel. You perceived Raoh's true power before the people who made this show did.
In the immortal words of Tychus Findlay: "Hell, it's about time."
Great episode, guys. And to answer your question, I started off enjoying the Raoh Gaiden series in the "ha ha he just punched a baby horse" sort of mode of appreciation, but by the end I would say it actually became a legitimately good series, especially if you've seen all of the first season of Fist of the North Star. It ties together surprisingly well, and I enjoyed watching Raoh grow into more and more of a jerk with each subsequent episode. And when Yuda and Souther show up, it's all gravy. Also:
Sunset Riders was the sidescrolling one with the white cowboy and the Mexican cowboy. The one that went "upwards" was Blood Brothers. Both great arcade games that me and my brother sunk many a quarter in. Also I dunno how much the coins coming outta people in Scott Pilgrim was River City based or more what happened in the movie/ books which seemed to be based on gaming in general where you get "items" (money and/or 1-ups) from defeating enemies. Hope that doesn't come off as too much Mr Wadsworth... or whatever that guy Joel does voice for who smack talks people's name is...
[quote="cueball939"]Also I dunno how much the coins coming outta people in Scott Pilgrim was River City based or more what happened in the movie/ books which seemed to be based on gaming in general where you get "items" (money and/or 1-ups) from defeating enemies.I'm pretty sure the coins coming out of enemies in the comics is directly inspired by River City Ransom. I wouldn't be surprised if in the comics they say "WOW! Coins came out of his body! JUST LIKE IN RIVER CITY RANSOM!"
Anyway, you gotta take these things in aggregate. The hole in the street and the shop below the underpass are obvious RCR references.
Regardless of reference, the game just bored the shit out of me. That may have been because I was playing it alone (Stupid local only and me not having friends.) but after about 20 minutes I was done.
I've been kinda addicted to the Lexicanum Warhammer 40K wiki. It always makes me laugh to think that, for a technologically advance race of humans who have extended their reign to the stars, made great progress in genetic engineering, and have technology that most folks would kill for, their explanation for most machines working is the Machine Spirit and most of their space travel is attributed to passing through demonic psychic dimension. Kind of a slap to most engineers' faces.
"Hey, Mr. Tech Priest! How'd you get this ship to work?" "Machine Spirit." "What?" "A Machine Spirit." "What about wires and artificial intelligence and computers?" "What?"
My roommate has similar things to say about how dumb the Starcraft storyline is. Most of it is spent mucking around looking for excuses for every race to fight every race.
I think there's a certain level at which you can enjoy the silly tapestry they've woven, of Terrans and Zerg and Protoss all making and breaking alliances and suffering from in-fighting, such that all of the possible matchups become canonically valid, and the campaign and multiplayer gain a satisfying level of gameplay diversity. Then there's the level above that, where you say "Wow, that's a lot of time and effort spent just to say that it's okay if some Zerg fight another group of Zerg."
Too bad you guys don't like Scott Pilgrim. I saw the movie, read all the books, and played some of the game (the PS3 version was freezing all the time, so I only got as far as the ninja stage...) and I loved all of it. Even though I was aware of the references, I never got the feeling of desperation for attention that you guys talked about. Or at least, nothing different from what I've seen in anime (i.e. Otaku no Video, FLCL, Gurren Lagann).
My son - who is 10 months old - consistently tries to get at the dry cat food dispenser in the corner of our kitchen, so we put a couple heavy boxes to keep him out of there. As my wife and I were working on dinner one evening, he figured out how to move the boxes. I spotted him from the other room and noted this, and then my wife pointed out that one of our cats had vomited somewhere over in the corner earlier in the day and that he was probably crawling right through it. As I picked him up, I noticed that he had two handfuls of the stuff and that he was motioning towards his mouth in a manner that suggested he was trying to eat it. I'm pretty sure that we stopped him from doing so, but he was in that corner a good 5-10 seconds before I got him out.
I skimmed through the first Scott Pilgrimage book to say "Hey, this isnt bad", but wasnt enough for me to be a fan. I did like some little thing in the first book such as it teaches you how to play a song thats by the band, which i thought was really cool for the musicly talented (such as myself...sorta).
I liked the demo to the game, its like add ons to the Streets of Rage/Final Fight games where even scrawny Scott P can pick up anyone and beat them with another dude. I liked that options of crazyness.
Scott Pilgrim was enjoyable, some people thought the movie was a little too long, but still good. Definitely worth checking out when it makes its way to DVD... which may be all too soon because it didn't seem to do that well at the box office. There are too many gaming and comic references for dudes like us to ignore. Don't ignore me!
But that's kind of the point. There's a moment where it stops being "we think this is really cool, so we're having it in our movie" and starts being "we know that you geeks think this is really cool, so we'll put it in our movie to get you to come see it".
It's sort of the whole "so bad it's funny" versus "intentionally bad because that's funny" thing.
I'm getting the feeling that opinions on the movie are divided between it being self referential humor and the movie going, "Hey, here's a reference. You get it? Get it? Get it get it get it get it get it get it?"
[quote="OnePixelJumpMan"]I'm getting the feeling that opinions on the movie are divided between it being self referential humor and the movie going, "Hey, here's a reference. You get it? Get it? Get it get it get it get it get it get it?"
It's easier to just rent the movie and decide for yourself. The humor relies much more heavily on the characters than the video game references. However, this is hard to explain to people who have only seen the trailer and only get the fact that video game jokes exist within the movie. Even the video game references are broad concepts like getting coins from defeating an enemy or getting an extra life or going to a warp zone. It's not like they spend two hours talking about how Aeris died. When 50% of the country are gamers, I think we've reached the point where somebody can make a 1-Up joke without everybody getting confused. Video gamers just aren't the hip, fringe community that people think they are anymore. And even if they were, the movie isn't Family Guy. You don't have to have an intimate knowledge of advertising campaigns from the 1980's to get a thirty second joke. The funniest parts of the movie have nothing to do with video games. And the video game references that do exist also serve the purpose of establishing the rules for the world Scott Pilgrim lives in. If the audience isn't informed that Scott lives in a surreal world early on, then a lot of the reality-bending fighting won't make sense.
I'm not trying to attack it or anything. I haven't seen it after all, so I can only say what I've garnered from trailers and pictures. I've just gotten that feeling from what other people have told me about it.
That being said, I did play the game and the references do feel very heavy handed and it's just boring over all.
Ken's ability to make people kill themselves is always entertaining and terrifying, but I can't get past when he blew up a guy that jammed his thumbs into Ken's temples. That moment implies to me that not only is there a pressure point in your temples that someone can hit with their thumbs to blow your head up, but there is a pressure point in your thumbs that someone can hit with their temples to blow your head up.
[quote="Creaty"]About the whole using a little girl's dress as a flag.
Berskerk pretty much desensitized me to that type of thing especially with
Berserk is really pretty screwed up. I just spent a bunch of time reading the wiki to see if my understanding of the story had changed or progressed in any way... it seems to still be in the same state, I guess it's not really published regularly?
Also, the Scott Pilgrim game just seemed like a River City Ransom clone that was pretty well made, and I don't think it aspired to anything else. I haven't had any experience with Scott Pilgrim, and it just seemed like a straight next-gen port of RCR in the same way Shadow Complex was 100% Super Metroid. At least the mechanics and moves seemed to have some weight to them. A lot of indie/arcade games don't really get that when your character does a sweet or powerful move, enemies need to stagger or react in some way to make it feel satisfying.