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Jumping Through Boss Doors - Halo Anniversary
  • YEA BOYYYYY.



  • So Master Chief's face is kind of like Snake Eyes's face?
  • "Brohammer, Noooo!"
  • I am not sure how I feel about them rewriting Sgt Johnson's death in the novels for Halo 2.
  • yesssss, more JTBD (still pending real title?) It's all I really want in life.

    Oh, man, I have so much nostalgia for the Maw Run. Back in the day I tried to participate in a speed-run competition on it; didn't win, but I had the best time for a little while, and definitely got good at dodging past columns and cutting through some of the tunnels that shortcut the curvy segments. You have to hit 'em perfectly or they'll cost you more time than they save, though.

    (What I'm trying to say is that your driving was physically painful for me to witness.)
  • yesssss, more JTBD (still pending real title?) It's all I really want in life.


    It's like gmail beta.
  • I guess I have a vague memory of being able to go through those side tunnels in the curvy parts, but even if I did remember you could do it I wouldn't have tried. There was some hairy parts to that driving as is. I was proud of remembering you can go up on the side in that one room.

    The end driving part is one of my favorite moments in videogames. I was talking with my brother about it over Thanksgiving weekend and he told me he'd made a separate profile on the Xboz with a checkpoint right when that started, just to play that part. As soon as he beat it he'd quit so the checkpoint wouldn't get erased. :D
  • I think one of the best parts of Halo 3 was the throwback at the end to that sequence. Except it was even better because it was 4 player co-op, with both pairs of players rushing to the drivers seat of the two warthogs, and if the other person complained, just driving off without them.
  • I agree with Spankminister. Turning the last level into a race between you and whoever you were playing co-op with was the most fun I had with Halo 3. I would gladly pay $10 to get that final warthog run(s) as DLC on any platform.
  • Hmm I only had one co-op partner so the ending felt kinda lame, but that whole campaign was lacking I think, at least when compared to the first one
  • Halo 3 had some definite improvements in terms of reuse of assets. A lot less repeat levels. It also had the scarab fights. I'm sure I've talked about it on the podcast, but the part where they give you hornets to fly over and attack the scarabs: I just crash the hornet into the scarab, dismount and blow it up, and get right back in to kill the other one in the same way. That part is amazing.

    The part where they give you the ATVs to kill the firsts scarab, also amazing.

    Also, there's a part where they throw you in a warthog and drop you into a big valley. It's when you're shutting down those three towers. Graz and I died so many times on that. Eventually we just stuck a marine with a fuel rod gun in the front seat and decided to barrel through the whole valley, ignoring all the enemies. It ended with me doing a power slide directly through the door of the tower we were trying to reach. That felt so god damned good.

    I guess what I'm sayin' is that the vehicle moments in Halo 3 are some of the best for me. We never played it 4 player either, maybe we should try.

    On the ground it's maybe not as good. I don't like fighting brutes as much as do elites, so any Halo after the first suffers on that front.
  • Brutes were a pretty poor addition to Halo. Though the true worst thing about Halo 2 was how they decided if either player died in co-op then you instantly failed.
  • Dave said:

    I guess what I'm sayin' is that the vehicle moments in Halo 3 are some of the best for me. We never played it 4 player either, maybe we should try.

    On the ground it's maybe not as good. I don't like fighting brutes as much as do elites, so any Halo after the first suffers on that front.



    Yeah, looking back, the two things I remember about playing with 4 people was that Legendary was sort of a joke with 4 competent players, and the vehicle parts were fun. Oh, and the person with the flamethrower walks slowest.

    Both Halo and Gears of War seem to have focused on their most annoying enemies for their third iteration. Packs of Brutes and Grunts together is about as interminable as fighting wave after wave of Lambent Locust.
  • When is Dungeon Defenders gonna come up on Boss Doors?! Just started playing it and it has one of the best 4 player co-ops of any XBL arcade game. You could include Joel and someone else as a 4th.