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  • It hurts now, but if this leads to a more satisfying conclusion to the series, I'm all for it.

    Seems like Bioware has learned its lesson from Dragon Age 2. Don't rush shit.
  • That's an appropriate reaction. Is that from episode 5?

    image
    Was more my reaction, because I kind of expected this to happen at least once.
  • I haven't seen an episode, I just like the gif.
  • I'm OK with the news. If they were to push the game back to holiday 2012, I'd be OK with it because I'd know that would only serve to make the game better.
  • I'm not really hyped or worried about this game because it's going to be great.
  • SPOILERS!

    Heard about a story detail and now I'm really worried about me3.

    Oh and apparently there won't be a stat for charm and intimidate.
  • Wait wut? Isn't half of playing Mass Effect the dialog choices you make?

    Is it just no longer going to be what you put points into? Also, that very URL is a spoiler.
  • So... "story is more like ME1 than ME2" do they mean the more traditional few Worlds, long dungeons as opposed to the ME2's shorter dungeons?
    Spoiler:
    Also Kaiden/Ashley and Liara back as playable characters? Great, the worst characters of 1 and 2 returning as full members. Why not just add Conrad Verner while you're at it.
  • Did you really just lash out at that? Think long and hard why that is happening. I'd give you a hint but I have faith that you're a smart boy.
  • Spoiler:
    I wonder if any of the ME2 characters will come back since anyone could die. Wrex certainly did not have a starring role.
  • I know why it is happening I just think they could better use those slots for characters I'd actually want to use.
  • So confirmed list of dudes from E3 stuff so far:
    Spoiler:

    -Garrus
    -Liara
    -Mordin
    -Legion
    -Joker
    -EDI

    I believe I heard Wrex over comm but I can't be sure.
  • Should be interesting since 2 of those are dead in my story.
  • March 6th, 2012
  • Urdnot Wrex should be in every game. Not just ME games. Every game.
  • Some story stuff soooooooo
    Spoiler:
    So yeah, apparently those cerebus agents are indoctrinated. As long as it isn't the illusive man actively collaborating with the reapers I'm okay with this. After all it makes sense given how in the latest novel cerebus was scavenging and salvaging shit from the collector space station.
  • That Kinect stuff looks cool. Maybe in 9 months there will be a reason to buy a Kinect and the ME3 stuff will be an added benefit of owning one.
  • Dave said:

    That Kinect stuff looks cool. Maybe in 9 months there will be a reason to buy a Kinect and the ME3 stuff will be an added benefit of owning one.



    Implying there will ever be a benefit of owning a Kinect.

  • I thought it looked dumb. The dialog tree thing looked awkward and pointless and the tactical stuff was in SOCOM 1.
  • My question is, what's the use of Kinect with all this when Xbox already has a headset support?
  • GOOD QUESTION.
  • Milkshake said:

    Urdnot Wrex should be in every game. Not just ME games. Every game.



    I like THE URDNOT as much as everyone, but respect to Bioware for how the ME characters at least go on to do other things. Respect to Bioware for making badass characters who don't suddenly start waiting by the phone, hoping the player character will call.

    I don't hate Liara that much, though in ME1, the naive research assistant academic thing got old pretty quick. Now that she's cool, that'll probably be better. I don't know anyone who really likes either Kaidan or Ashley, I played through ME1 again at least partly to retcon away my relationship with him in my first playthrough.
  • I guess I do stand alone as an Ashley apologist.
  • Well, Kaidan is one in a long line of boring Bioware first real party members voiced by Raphael Sbarge, and Ashely at least has a reason for being a spacist which is more than can be said for most spacism. Liara is... I don't have strong feelings about her as a character either way. Anyway, the events of ME2 make me feel like those 3 would be more effective at logistics than shooting dudes/using psychic powers.
  • Ikken said:

    My question is, what's the use of Kinect with all this when Xbox already has a headset support?


    Well, the stated reason is that the Kinect already has most of the voice recognition software built into it, so they just need to make a few API calls and they're good to go, whereas to do this with the headset or on either other platform would require them to license or develop some voice recognition software themselves, both of which cost dollars.

    In other words, it's cheap and easy, so why not?
  • I know this is slightly off topic, but it's true that Ashley has reasons for being a space racist. However, they are bad reasons. She blames aliens for the humiliation suffered by her grandfather when he was forced by the circumstances of war to surrender, and for the scorn heaped upon her family from that ignominious event. Instead of placing the blame where it truly belongs - on the human beings that persecute her for a decision that she played no part in and that was likely the proper choice to ensure the survival of millions - she projects her hatred outward to encompass entire species that didn't even have anything to do with the human defeat. Her xenophobia is misguided.

    From a writing perspective, this is a clever, well reasoned form of character development. But from my gaming perspective, it made Ashley a repulsive human being and the kind of person my Shepard wouldn't want to associate with. I had much the same problem with Miranda "Bubblebutt" Lawson in ME2. The more I learned about her, the less I wanted her in my party. I liked her way less than Mordin, even though Mordin's motivations were significantly more morally gray.
  • Robot dog may make it worth it.
  • I hope it is a talking robot dog like K-9 from Fallout 2, but with guns on its back.
  • Robot dogs are pretty sweet, but they are not $10 sweet.
  • image



    Good thing I've only bought the box versions.

  • I'm not sure who would sell a robot dog for anything less that $10! That's generally known as the "jumping off" point for robot dog sales.
  • Will it just be a robotic version of the barrel dog? Because I could be down with that.
  • Okay, so. Yeah, Shepard #5 is hot. But...this is a world where my space armor helmet is made up of several dozen tiny fragments that jump out of my collar and assemble themselves around my head in about ten milliseconds. If my artfully-disheveled JBF hair was delightfully teasing the edges of my shoulders, it would get caught in the helmet and that would really hurt. And besides, then there'd be a hole for the alien's mutagenic acid spit to leak through and turn me into a nanomachine-infected zombie.

    And, of course, there's the whole "we individually outline the breasts because SHES A WOMAN AND SHE HAS BREASTS SEE THE BREASTS GUYS PS BREASTS!!!!" Like I've said so many times before, that's like making a funnel for bullets that's pointed right at the person's heart...
  • ALSO STUFF DOESN'T EXPLODE IN SPACE.

    You can nitpick for forever, but the point of the game is to look cool, not be a 100% accurate simulation of what real-life spacefaring with mutant frog men will be like in the 22nd century.

    The reason to hate the blonde Shepard is because she looks dumb and the other one looked better.
  • Yeah! she ain't that badass redhead with the eyes that dissect your soul. It's all about them eyes.
  • I wrote a response to Tycho's PA post (who knows if he reads those) that I think the issue is less "OMG blonde?!?!" than the fact that an option that was chosen by well under a majority of players (say 18%) is now being voted on to make it more appealing to the majority in marketing materials. I don't think people should get THAT upset about it, yet I don't think it's hard to see why people are.

    It's sidestepping the issue to say "well, it was decided democratically, you can't get mad." The problem isn't that #5 won (long blonde haired women hold sex appeal for straight male gamers, surprise) but the fact that this was put to a vote at all. There already is a default female Shepard, having a vote sends a message, but it's not the same message to the people inside and outside those 18%.
  • People didn't vote for default male Shepard. Voting for a change to female Shepard on the 3rd, and final, game feels fucked up to me. I know she's never had a defined appearance for marketing but then, none of those choices are Kara Shepard. So regardless of vote, when I watch that commercial I, and most of the people already playing femshep, will still think, "that's not Shepard." All they ended up doing is showing the crappy taste of the lame majority, in a superficial beauty contest.
  • I'm surprised this caused any kind of internet backlash (but I guess anything about videogames ever does). Who uses the defaults anyway? Although if I do change up my female Shepard I'd probably ape the redhead.

    Edit: I mean as long as they haven't done anything to lady-up her playthrough as opposed to male Shepard. I mean, if that stays the same then it would actually be kind of awesome headbutting Krogans with blondie. Fuckin' bitches up across the galaxy, but somehow my hair is able to stay fabulous the whole time!
  • Yeah, the fact that "it won't affect your playthrough" is true, but also beside the point. "It's not my Shepard," "Who uses the defaults" are both true, but the fact that there was a vote at all is the issue.

    It's like when EA was selling unlock codes on on the XBox Live store... basically making use of a cheat code $5 when it was free on other systems. Saying, "Well, you don't have to buy it." is perfectly true, but sidestepping the fact that it's some BS, and it's fair game to call them on it.
  • I don't... How is having people vote on a game character like charging them for cheat codes? I get that it's pretty dumb to let the "community" make these decisions, especially via facebook, but I don't think it's as bad as charging me for some what should clearly be some free content.
  • Because "it won't affect you" is the deflection of what is a bad decision by the company in charge. In the Bioware case, it's "Well, this isn't YOUR Shepard anyway." and in the EA case it's, "Well, if you don't like it, don't buy it." They're both dumb decisions, and pointing out that players have alternatives to sidestep them doesn't make them any less dumb.
  • I just asked a question via Twitter at Bioware's live press conference. "Would you consider DLC that focused exclusively on conversations and relationship?" The guy reading it added afterwards "So he's looking for sex DLC."

    Wow. Kind of wishing I used a Twitter handle other than my real name right now...
  • Why? Since I will stubbornly defend that Mass Effect combat is not good, and the game critics that were sucking its testicles are all wrong, I think your question is a valid one. If he wants to come off as a douche, let him. The characters and universe are the best part of ME. What's wrong with DLC that focuses on that instead of crappy shooting from cover.

    The last ME2 dlc sucked. The beginning of the Kasumi DLC was awesome.
  • You hate every third person shooter combat SO WHATEVER.

    That is an absurdly douchey response to your question, Dreg. Ajay's always complaining that the response to every problem in the galaxy is just shoot some guy. In ME2 there's only like two missions that don't have combat, and Thane's loyalty mission (I forgot his name and had to google "frog man mass effect" to remind myself, as an aside) still ends with you shooting a dude, and just in a quick time event instead of in combat. I really would like some noncombat missions. Samara's (had to google her, but the string was less interesting) was the same: interesting mission, still shoot someone at the end in a QTE. Could do with some diplomacy.

    The last DLC was not very good. I liked the beginning, when you're by yourself but it degrades pretty quickly and the end is a crazy railroad to get you into the beginning of the next game. I like the combat, but I could do with a little less of it to allow the story room to breathe.
  • Not true! I like 3rd person combat. It's first person that I have hang ups on. (You bring up MGS4 and I'll cut you) My problem with ME2 was, it's not as good as a dedicated 3rd person shooter. So, by being close but missing the mark it ended up frustrating. I was aware of mechanics and fighting them more often than I should have been. The powers are done better than they were in 1 but 1 wasn't trying to be Gears of War so I took it for what it was.

    Ajay is right and that basically sums up my biggest issue with the games. Illusion of choice is more obvious the more they try to give you. I shouldn't have to shoot everyone. Which is why Dreg should own that question and swing it back on the asshole.
  • Dave said:

    Thane's loyalty mission still ends with you shooting a dude, and just in a quick time event instead of in combat.


    That only happens if you renegade interrupt, pretty sure you can talk him down.
  • Well, you shooting a dude or a dude getting shot.
  • Looked up the cutscene, you can shoot the gun out of his hand.