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  • Railith said:

    Shadows of the Damned is so fucking good.



    I saw this on the shelves and the cover turned me off. What other game is it like?
  • ill just leave this here
    image
  • Creaty said:

    I saw this on the shelves and the cover turned me off. What other game is it like?


    It plays like Resident Evil 4/5 and has the tone of a Robert Rodriguez movie.

  • I've been playing a fuck-ton of X-Box Live Indie games, because I hate myself. Sometimes I accidentally find something really good though, like Sequence, which is like some kind of crazy RPG/Rhythm game hybrid. They packed a ton of content in there for $3.

    Started a new blog dedicated to some of the bullshit my friends and I play, so I gave it a write-up: http://gear-fish.com/?reviews=sequence

    That and motherfucking Trenched for XBLA. Give me the ability to put three shotguns on one arm and I am fucking SOLD. That is some fun stuff.
  • I bought Sequence myself and really enjoyed it. There are some good little games in the Indie games section. You can see some really creative stuff in there, made by people who obviously love gaming... You can also find a ton of crap.
  • Agreed. More on the XBLIG: Rainbow Runner (which hit last week) is another fun game for $1. Take the Ikaruga concept (switching colors to avoid damage), make it less dependent on navigating a maze by memory and throw in a wizard astride a flying whale for a boss.

    It's good times.
  • I played through Lair of the Evil Doer from the indie games section. It's a twin stick shooter/rogue-like that gets a little boring before it's over, but hey, only cost a $1. I definitely got $1's worth of entertainment out of it.
  • Picked up the King's Bounty games from the steam sale. They play kinda like the Heroes of Might and Magic games, except no kingdom building and it focuses on a single hero. I'm really liking the games so far, more then worth the $7 I spent for all 3.
  • I got the King's Bounty package too and am pretty satisfied with the couple hours I've played. I also got Far Cry 2 for $5 and played it for a couple hours. Even if those are the only hours I ever spend on it, $5 well spent.
  • Star Trek Online's crazy new ground combat revamp hit the main servers today, so that'll be cool. Time to overdose by watching TNG on Netflix at the same time!
  • I'm grabbing King's Bounty now. I'm also thinking of getting Eternal Champions and a game pad as a further sacrifice to my wasted youth.
  • Star Trek Online's crazy new ground combat revamp hit the main servers today, so that'll be cool. Time to overdose by watching TNG on Netflix at the same time!



    The thing's glitching up my graphics card like nobody's business. Turning things down didn't really help. It's mainly a problem in sector space, in instances things look pretty good.
  • Combat revamps always work out well.
  • So is STO actually worth checking out then?
  • I found it fun enough to reactivate my account after a few-month hiatus, and I see Spankminister still logs on now and then. It's not a perfect game, but it hits a lot of right notes for me. The Star Trek setting is fun, getting to have your own ship with its name emblazoned on the hull is something more games ought to supply, the space combat has a great, ponderous feel to it, and several of the quests in it - particularly the more recent ones - are a blast. The worst part of the game was the ground combat, and that just improved by an order of magnitude.
  • I love star trek, so I really want to check it out.
  • I will probably pick it back up next year when I return home to my actually good PC instead of my terrible laptop. I absolutely love Star Trek. The weakest part of the game were the away missions so a revamp sounds great.
  • I'm a casual player, ground combat was clearly the weak link, so I'm glad they're improving it. Looking forward to trying it out tonight.

    I've run a few raids (STFs) but these days, I mostly play through the User Generated Content (Foundry), RP (which never ceases to get weird looks from people, even other nerds), and do my own mission creation. One of the other complaints was "Not enough content!" but now with the Foundry, there are a lot of missions. Naturally, 90% of them suck, but there are so many, I'm having a blast playing through the amazing 10%, and they're being produced faster than I can play them, so I'm happy between official content updates.

    It's not a perfect game, but it hits a lot of right notes for me. The Star Trek setting is fun, getting to have your own ship with its name emblazoned on the hull is something more games ought to supply, the space combat has a great, ponderous feel to it, and several of the quests in it - particularly the more recent ones - are a blast.



    Basically this. I play a cruiser with lots of beams, and it's a lot of fun to park myself in a big group of mobs, hit my Target at Will ability and see phasers blasting small targets, mines, and torpedos out of the sky while taking prodigious amounts of damage. Cruiser vs. Cruiser is a ponderous battle of attrition between two mammoth ships, Escort vs. Cruiser is like a fighter doing strafing runs with punishing and precise weapons on a slow target.

  • Spank, what is you ship model of choice?
  • I just started play. Went tactical. Fun so far.
  • I'm a casual player, ground combat was clearly the weak link, so I'm glad they're improving it. Looking forward to trying it out tonight.

    I've run a few raids (STFs) but these days, I mostly play through the User Generated Content (Foundry), RP (which never ceases to get weird looks from people, even other nerds), and do my own mission creation.



    Does ending every command with 'Make it so' count as RP? if so I may be guilty. I just made it to LC and got my new ship (escort). I like the shooter mode on ground combat. My main weapon of choice is a pair of dual phaser pistols, I forget what my second weapon is.
  • DUAL PHASER PISTOLS.

    That sounds pretty cool, if not very cannon.
  • I'm fairly certain that later in the game you can get a phaser mini-gun, so I doubt someone with two pistols is out of the question.
  • PHASER MINIGUN.
  • http://www.stowiki.org/Phaser_Assault_Minigun
    Maybe it is time for the Kung-Fu Scientist to take to the stars.
  • For myself, I'd be sorely tempted to quote random bits of Shakespeare while spinning in my swivel chair like a six year old.
  • Shakespeare? Star Trek is best when it is stealing from Moby Dick.
  • Finally got around to playing Braid and I was not expecting it to be that good.
  • Yeah I also recently played Braid. I enjoyed all the references to previous plate formers like Mario (well basically only Mario). Still, despite going into the game knowing the story was going to be bad I was pretty let down by the ending. When you beat a videogame you should feel accomplished. Instead of feeling elated when I finished Braid, a game one should feel good after completing given the puzzles' difficulty, I was just wondering to myself if I was rapist or Julius Oppenheimer...

    Besides that I have been playing a lot of Battle for Wesnoth campaigns. Steam doesn't work in China and I left my consoles in the States so it really is my only option right now. Given that the game is still really good and some of the campaigns feel professionally designed (Southern Guard to name one.)
  • Akorn said:

    When you beat a videogame you should feel accomplished. Instead of feeling elated when I finished Braid, a game one should feel good after completing given the puzzles' difficulty, I was just wondering to myself if I was rapist or Julius Oppenheimer...



    Why should you feel elated/accomplished after finishing a game? I'm not about to defend Braid here (because I don't think it's worth it), but as a general statement, if a game makes you focus on the story and it -does- affect you enough to make you feel "x" emotion according to whatever the designer intended, isn't that a success? I'm actually thinking more about Dave's writeup for Limbo here, which I think is a much more effective game at doing this sort of thing (obviously there are others, I'm just thinking platformers / XBLA), but the point stands.

    Unless the lack of accomplishment is because the game sucked, in which case disregard.

    I downloaded and finished Twin Blades and Miasma earlier tonight. The former is half-off right now on the XBLIG, which is why I decided to throw in. It's not bad but god damn is it ever repetitive.

    I really wanted Miasma to be good. It has some solid ideas, but it's really only about halfway there on everything. The writing is awful though, and they put a white font in transparent, sky-blue text boxes that you're supposed to read over bright backdrops, so it's damn near impossible to actually make out anyway. I'm a sucker for grid-based strategy games, though.
  • The unfortunate part about Braid is that the writing is so bad. That's all anyone ever talks about. And it is awful! But that final scene where you're rushing to save the girl BUT ACTUALLY she's running away from you is kind of amazing, and really smart. Way smarter than the shitty atomic bomb references.
  • I want to believe that the writing is bad and almost incoherent on purpose to keep people from figuring out the ending. I could just be reading too much into it though.
  • It is so bad, and so completely divorced from the actual game, that you could actually make that argument.
  • I do agree that the last level of the game was cool when they rewinded it and showed you were actually the bad guy in the story. If the big reveal was only that you were just a Bowser-esqe villian I would have probably enjoyed it.

    The game would have been so much better if they just removed all the story books in the lobby.
  • Spank, what is you ship model of choice?



    I used to play an Assault Cruiser (Sovereign) but then moved over to Galaxy Refit. I'm sort of a Tank skewed towards DPS and beams, so those are both viable options for me. I decided to go over more to the healing side, hence the switch to Galaxy Refit.

    Totally unrelated, but everyone should play (or just watch a Youtube playthrough of) Mortal Kombat 9. I don't especially like the game, but it's interesting in that they chose to make the campaign mode about a single story, rather than 20 different versions of a story that fits in 3 still pictures with captions. The story at least kept my interest for a fighting game, which doesn't say a whole lot, but at least makes it better than say, God of War.

    It's also just funny. The robot ninjas and mostly naked princesses are ridiculous, and while the creators know this, they play it totally straight and don't ever wink at the camera. The female characters discuss matters of Outworld politics in their preposterous stripper boots and thongs, and in a tag battle, when one character is KOed, they flail into the fore/background as though someone just pushed them offstage. But what I thought was funniest was the way the cutscenes are in the game's engine, so fights happen with the sudden severity that a fighting game anime would have, basically like:

    Johnny Cage: Hey baby, want me to show you a good time?
    Kitana: What the fuck is your problem?
    ROUND 1... FIGHT

    Much like in Heavy Rain, where the juxtaposition of the story's drama with silly quicktime events was sometimes a little jarring, in Mortal Kombat it serves to highlight how in this world you're supposed to take seriously, people fight bloody brawls for little to no reason at all.
  • I would be far, far more inclined to play more fighting games if they all integrated their story like that.
  • I've put 20 hours into Saints Row 2 for no real reason in the last few weeks.
  • Sounds like 20 hours of worthwhile time to me.

    Been playing some Sam and Max season 01 and some Back to the Future that I bought off the PSN sale. Both have been really funny so far.
  • All of the king's bounty games for 35 dollars. The podcast made it sound awesome as hell. I really liked heroes of might and magic 3 back in the day.

    Should i buy them shits?
  • Man, that price shot up real quick. Feeling even better about the sale I got.

    Even for $35 I'd say absolutely. It's a lot of game for $35.
  • Oh yea, i also got a copy of sanctum that I got with my fourpack, anyone want it?
  • That's the tower defense game they were talking about? Sure, I'll take it. DG_Nick on steam.
  • friends invitation disabled error.

    Hit me up for it, my name is the same here as on steam, and im in the fast karate group either way.
  • Bought Catherine, then I played the demo. Wow, that game is crazy.
  • Isn't that kind of backwards?
  • Indeed, but I didn't need to be sold on the game before I bought it.
  • Breath of Death VII. It's the year 20XX and the world is devastated by nuclear war or something. The world needs a sarcastic old school RPG hero but everyone on the planet is dead so naturally the main character is undead, an animated skeleton to be precise. It's very self-aware which is either good or bad and the battles are quick. It's only a few bucks on steam which about right.
  • Breath of Death VII. It's the year 20XX and the world is devastated by nuclear war or something. The world needs a sarcastic old school RPG hero but everyone on the planet is dead so naturally the main character is undead, an animated skeleton to be precise. It's very self-aware which is either good or bad and the battles are quick. It's only a few bucks on steam which about right.



    I played that a while back. It was pretty fun but required a heavy dose of nostalgia.
  • Bastion, you cut/smash/shoot dudes. Pretty fun so far. You can swap upgrades out free of charge so there's no worry making horrible decisions except when it comes to buying them. There's a narrator narrating your actions. He has a lot of lines. He does a good job of giving you story without interrupting the pace of combat, but for the most part that means the action is always on.